Mark hadn't spoken to me for three months, not since I asked about the "marketing expenses" that looked a lot like expensive dinners and gifts for Chloe, our PR manager.
He was the CEO of DreamWeaver Games, the company we built from our college dorm room, and I was the lead developer, the one who actually made the games.
He was also my husband.
Then, one morning, he smiled, a wide, fake smile.
"Sarah, babe, we need a getaway."
He dangled a brochure for a luxury resort in Jackson Hole, Wyoming.
"Just us. To reconnect. Things have been tense."
Tense because he was spending company money, our money, on his ambitious, flirty PR hire.
I was tired, bone-tired of fighting, of his silent treatment, of the way he looked at Chloe.
"Okay, Mark," I said.
He also wanted Chloe to lead the big pitch to Axiom Publishers for our new game, Starfall. My game. I' d spent over a year, nights and weekends, pouring my soul into it.
"She's got the touch, the charisma," Mark had said, "You're brilliant, Sarah, but you're, you know, techy."
So, I "agreed" to that too.
"See? You're finally seeing the bigger picture," Mark said, patting my arm. "Not being so territorial. That's my girl."
He thought I was giving in. He thought I was weak.
The day before our "reconciliation trip," Chloe rushed into Mark's office, her voice high and panicked. I heard it through the thin walls.
"Mark, disaster! Axiom's senior VP is having an informal pre-meet mixer near Jackson Hole. Tonight! I absolutely have to be there."
Mark came out, his face a mask of fake regret.
"Sarah, honey, you won't believe this. Chloe has to go to this publisher thing. It's a once-in-a-lifetime networking opportunity for the company."
He paused, looking almost sincere.
"I have to cancel our trip. I need to be there with her, to support her. It' s crucial for Starfall."
He didn't even look me in the eye when he said the next part.
"I gave Chloe your first-class ticket and the resort booking. It' s all paid for, might as well use it for company business, right?"