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7 days with ugly duckling
img img 7 days with ugly duckling img Chapter 5 SECOND CHANCE
5 Chapters
Chapter 6 DREAM VS. REALITY img
Chapter 7 FORBIDDEN img
Chapter 8 VACATION GETAWAY img
Chapter 9 NEW CLASSMATE img
Chapter 10 UNTAMED img
Chapter 11 FIRST SUBJECT img
Chapter 12 REVEALING SECRETS img
Chapter 13 SEE YOU AGAIN img
Chapter 14 REACHING OUT img
Chapter 15 THE VISITATION img
Chapter 16 CHECKING img
Chapter 17 THE WITCH DOCTOR img
Chapter 18 INTERACTION img
Chapter 19 FOREST img
Chapter 20 CREATURES img
Chapter 21 FACING THE DEAR KING img
Chapter 22 MOTIVE img
Chapter 23 DENUNCIATION img
Chapter 24 GRATITUDE img
Chapter 25 SURPRISE VISIT img
Chapter 26 GUESS img
Chapter 27 BOOK 2 LARA: GROWING SUSPICION img
Chapter 28 OUTRAGE img
Chapter 29 TWISTED TRUTH img
Chapter 30 ESCAPE img
Chapter 31 LANDING GONE WRONG img
Chapter 32 WHITE LIES img
Chapter 33 THE MAGICAL TREE img
Chapter 34 REASON img
Chapter 35 SWEET HOME-MADE FOODS img
Chapter 36 BACK TO SCHOOL img
Chapter 37 TEAM BUILDING img
Chapter 38 PARENT CONSENT img
Chapter 39 MOUNTAIN LAKE RESORT img
Chapter 40 WHISTLE img
Chapter 41 FIRST TASK img
Chapter 42 ACCIDENT img
Chapter 43 FAST RECOVERY img
Chapter 44 LOW ROPES OBSTACLE COURSE img
Chapter 45 CATERPILLAR TECHNIQUE img
Chapter 46 HIDDEN SECRET img
Chapter 47 THE TRUTH img
Chapter 48 JEALOUS img
Chapter 49 PROPOSAL img
Chapter 50 PATIENCE img
Chapter 51 TRANSFORM img
Chapter 52 GOING BACK TO EVADARCIA img
Chapter 53 CHALLENGE img
Chapter 54 BOOK 3 LANCELOT CHAPTER 1 TRAINING img
Chapter 55 DUEL img
Chapter 56 COMMOTION img
Chapter 57 ENVIANCA img
Chapter 58 THE CURE img
Chapter 59 INSTRUCTION img
Chapter 60 MOCK img
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Chapter 5 SECOND CHANCE

As Horace Walpole defined it in 1754, Serendipity is 'the faculty of making happy and unexpected discoveries by accident.' In other words, serendipity is the result of unexpected social encounters, which lead to surprising conversations and discoveries.

While we think of serendipity as a series of 'happy accidents', if you boil it down, serendipity is the result of social interactions.

But they can't happen on their own. We as individuals need to make the social interaction happen, by putting ourselves in positions to interact, as much as possible, with people we normally wouldn't talk to. They happen when we break out of our comfort zone.

In other words, increasing social interaction leads to more serendipity. And serendipity leads to more discoveries. Discoveries become insights, and insights are the building blocks of innovation.

While serendipity may seem random, it's actually a capability, a skill we can develop. If we can increase the rate of seemingly causal random conversations and encounters - social interactions - between designers and customers, and between clients and their customers, it will lead to more frequent insights. We should be able to engineer more serendipity.

9:00

I want to ask her, hug tightly at those times, but I had better restrained myself.

After a while she gets up from her seat and starts to leave.

I restrained her for a moment.

"Why are you leaving? Where are you going?" I ask.

I held her hands but she smiled.

"Don't worry, I'll be back here, and I meet you again." She stared at me and then she left.

I was happy for a while but was replaced by a little sadness in the very short time we spent together.

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